The mouther spits a chemical glob at a point it can see within 15 feet of it. Nightmare-made-flesh. The mouther makes a ranged touch attack; if it hits, it deals 1d4 points of acid damage, and the target must succeed on a DC 18 Fortitude save or be blinded for 1d4 rounds. The glob explodes in a blinding flash of light on impact. Mouths of Madness. They showed up in the 1st Edition Monster Manual and has consistently shown up in every other Monster Manual since, rightfully being one of the 'classic' D&D monsters that's held as one of its signature monsters. Gibbering Mouther Tactics Posted on November 29, 2016 November 28, 2016 by Keith Ammann Today we continue our look at the spawn of the Far Realm with the gibbering mouther , a weird and horrifying denizen of places no one in his or her right mind would go, … HP 120; Weaknesses bludgeoning 5. Each creature that starts its turn in that area must succeed on a DC 10 Strength saving throw or have its speed reduced to 0 until the start of its next turn. See more ideas about Dungeons and dragons, Lovecraftian, Monster. Abilities [edit | edit source]. This is a mind-affecting compulsion insanity effect. A Gibbering Mouther for 28mm Tabletop Roleplaying games. Gibbering (Su) As a free action, a gibbering mouther can emit a cacophony of maddening sound. Driven to devour any creature it can reach, a gibbering mouther flows over victims transfixed by its mad ranting, its multitudinous voices temporarily silenced as it gnaws and swallows living flesh. Traits Aberrant Ground: The ground in a 10-foot radius around the mouther is doughlike difficult terrain. The save DC is Constitution-based. Gibbering ( auditory, aura, emotion, enchantment, incapacitation, mental, occult) Each creature that begins its turn within 60 feet of a gibbering mouther must attempt a DC 19 Will save. Combat [edit | edit source]. Ground Manipulation (Su): At will, as a standard action, a gibbering mouther can cause stone and earth in all adjacent squares to become a morass akin to quicksand. The Gibbering Mouther is easily one of my favourite monsters the first time I cracked open one of these Monster Manuals. Bites. The gibbering mouther's body is an amorphous mass of mouths and eyes that propels itself by oozing forward, fastening several mouths to the ground and pulling its bulk behind. In the next round, the mouther makes twelve bite attacks instead of six (each with a +4 attack bonus). Senses darkvision 60 ft., passive Perception 10 The Gibbering Mouther has a ton of hit points and a wealth of abilities for a low level creature. If an engulfed creature cuts its way free (the mouther’s damage reduction still applies to those inside), the mouther simply flows together again and can still use its engulf attack. Lim. Driven to insanity by the destruction of their bodies and absorption into the mouther, those victims gibber incoherent madness, forced to consume everything in reach. If both attacks hit a Medium or smaller target, the target is grappled (escape DC 14), and the shambling mound uses its Engulf on it. The save DC is Charisma-based. The previously attached mouths are now free to attack others. Notable Victories: Notable Losses: It weighs about 200 pounds. The creatures you face are a blobby-like gelatinous human-ish creature … stat’d as a gibbering mouther. The headline event was a combat tournament held in Alistair's Cathedral, a massive coliseum, where daring groups of fighters battled exotic beasts in front of a crowd of thousands. Amorphous . Of all the terrors created by foul sorcery, gibbering mouthers are among the most wicked and depraved. It speaks in a couple dozen different voices, and this effect is so horrifying that most creatures that hear this will flee in terror, or be paralyzed in the sight of What Should Not Be. The headline event was a combat tournament held in Alistair's Cathedral, a massive coliseum, where daring groups of fighters battled exotic beasts in front of a crowd of thousands. Gibbering Mouther Amorphous blobs of yammering mouths and oozing, fleshy sludge, gibbering mouthers are among the strangest creatures found either aboveground or below. A gibbering mouther is not subject to critical … Stamina: Godly, one Gibbering Mouther swam without rest to another part of the world Range: Varies from tens of meters to tens of kilometers Standard Equipment: None notable Intelligence: Varies from Below Average to Extraordinary Genius, one Gibbering Mouther was once an Archmagi Weaknesses: None notable Other. Driven to insanity by the destruction of their bodies and absorption into the mouther, those victims gibber incoherent madness, forced to consume everything in reach. It weighs about 200 pounds. An otyugh's body motion when running. Actions Multiattack: The shambling mound makes two slam attacks. The gibbering mouther makes one bite attack and, if it can, uses its Blinding Spittle. Weaknesses Weak form The Hospital Monster has a weak form and was easy destroy when El threw it out the window. Spittle (Ex): As a free action every round, a gibbering mouther fires a stream of spittle at one opponent within 30 feet. All creatures other than gibbering mouthers within 60 feet must succeed on a DC 13 Will save or be confused for 1 round. The gibbering mouther is a truly haunting being, leaving behind nothing of the prey it consumes. Multiattack. Amoeboid Form. King Alistair's Jubilee. A gibbering mouther attacks by shooting out strings of protoplasmic flesh, each ending in one or more eyes and a mouth that bites at the enemy. A Gibbering Mouther has a CR of 2. : Thirst For Blood Of Sentient Creatures (Common, Strong) 5 Hit Points 67 (9d8 + 27) Others are overcome with madness or stand paralyzed, fixated on the horrific creature as it oozes forward to consume them. To create the NPC's other characteristics, we can reference the "Quick NPCs" section in chapter 3 (DMG 88). All-Consuming. Madness personified. On a 1 to 4, the creature does nothing. A creature that successfully saves cannot be affected by the same gibbering mouther’s gibbering for 24 hours. Each creature that starts its turn in that area must succeed on a DC 10 Strength saving throw or have its speed reduced to 0 until the start of its next turn. Softening earth, sand, or the like takes 1 round, while stone takes 2 rounds. Each creature within 5 feet of the flash must succeed on a DC 13 Dexterity saving throw or be blinded until the end of the mouther's next turn. Despite its appearance and habits, an otyugh was somewhat intelligent and capable of speech in the Common tongue.. It cannot be flanked. The Mouther doesn't even have a +2 modifier in any stat, so a DC of 8 + Proficiency + Stat doesn't work out. Whatever the case, the Gibbering Mouther basically just gibber incoherent madness from its many mouth as it goops around like an amoeba to consume anything in reach. The mouther babbles incoherently while it can see any creature and isn't incapacitated. Back to Main Page → 3.5e Open Game Content → System Reference Document → Creatures, https://www.dandwiki.com/w/index.php?title=SRD:Gibbering_Mouther&oldid=438499, Bite +4 melee (1) or spittle +4 ranged touch (1d4 acid plus blindness), 6 bites +4 melee (1) and spittle +4 ranged touch (1d4 acid plus blindness). If both attacks hit a Medium or smaller target, the target is grappled (escape DC 14), and the shambling mound uses its Engulf on it. The save DC is Strength -based and includes a +2 racial bonus. On a failure, they are confused for 1 round. Blood Drain (Ex): On a successful grapple check after grabbing, that mouth attaches to the opponent. Due to the nature of the otyughs' appetites, their mouths were filthy and often carried diseases like filth fever, inflicted with a bite.. The gibbering mouther makes one bite attack and, if it can, uses its Blinding Spittle. I have created something horrible..Please check out all of The T_P_T Network on my Channels Page!https://www.youtube.com/user/sour0deez/channels Bite. Blood Drain (Ex): A swallowed opponent automatically takes 1d4 points of Constitution damage each round. Speed 10 ft., swim 10 ft. Many theories have been put forth about the Mouther's place-of-origin, striving to find some sort of framework to explain it's nature. Oct 17, 2019 - Explore Matt's board "Gibbering mouther" on Pinterest. On a failure, they are confused for 1 round. Gibbering (Su): As soon as a mouther spots something edible, it begins a constant gibbering as a free action. Actions Multiattack: The shambling mound makes two slam attacks. Weakness: As part of the pact, Orcus has tethered Palimus's soul to a hidden chest containing her life energy. Amorphous (Ex): A gibbering mouther is not subject to critical hits. The creature is scaled to be a medium creature in DnD terms. Stamina: Godly, one Gibbering Mouther swam without rest to another part of the world Range: Varies from tens of meters to tens of kilometers Standard Equipment: None notable Intelligence: Varies from Below Average to Extraordinary Genius, one Gibbering Mouther was once an Archmagi Weaknesses: None notable Other. Hit: 17 (5d6) piercing damage. Binding Spittle. - This sleek iPhone … It can then attempt to start a grapple as a free action without provoking an attack of opportunity. Swallow Whole (Ex): The gibbering mouther can attempt to swallow a grappled opponent of Medium or smaller size by making a successful grapple check. Lim. Save check: DC of 12. This cacophonous gibbering overcomes the senses of any creature that hears it, causing most to flee in terror. This creature is the composite eyes, mouths, and liquefied matter of its former victims. The previously attached mouths are now free to attack others. The gibbering mouther is a truly haunting being, leaving behind nothing of the prey it consumes. … Though it moves slowly, it swims through water, mud, and quicksand with ease. Each mouth performs a different action- many chant, others scream, and some merely drone on and on about eldritch knowledge. Combat Edit. Bites. Support me on Patreon! On a 7 or 8, the creature makes a melee attack against a randomly determined creature within its reach or does nothing if it can't make such an attack. The gibbering mouther’s body can hold 1 Medium, 2 Small, 8 Tiny, 32 Diminutive, or 128 Fine creatures. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. It always can choose to take 10 on a Swim check, even if distracted or endangered. However, even as the last of a victim's body is consumed, its eyes and mouth boil to the surface, ready to join the chorus of tormented gibbering that welcomes the monster's next meal. Gibbering (auditory, aura, emotion, enchantment, incapacitation, mental, occult) Each creature that begins its turn within 60 feet of a gibbering mouther must attempt a DC 19 Will save. Again, seems to just be a number you plucked out of thin air. Gibbering: The mouther babbles incoherently while it can see any creature and isn't incapacitated. Weakness: 1 (A hidden object holds the villain's soul) We can work with this as a foundation, making slight adjustments and expansions as needed. Traits Lightning Absorption: Whenever the shambling mound is subjected to lightning damage, it takes no damage and regains a number of hit points equal to the lightning damage dealt. D&D Beyond Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Gibbering mouthers can speak Common, but seldom say anything other than gibberish. King Alistair's Jubilee. A gibbering mouther is about 3 feet across and 3 to 4 feet high. It moves at speed 5 on land, and can swim at the same speed. Engulf (Ex): A gibbering mouther can try to engulf a Medium or smaller opponent grabbed by three or more mouths. All creatures (other than mouthers) within a 60-foot spread must succeed on a DC 13 Will save or be affected as though by a confusion spell for 1d2 rounds. A gibbering mouther can engulf only one foe of its size or smaller at a time. Blinding Spittle (Recharge 5-6). If the target is Medium or smaller, it must succeed on a DC 10 Strength saving throw or be knocked prone. Aberrant Ground handicaps melee attackers by causing the terrain around the gibbering mouther to soften and heave. A mouther can send out a total of six such members in any round. A gibbering mouther has a +8 racial bonus on any Swim check to perform some special action or avoid a hazard. Condition Immunities prone A gibbering mouther attacks by shooting out strings of protoplasmic flesh, each ending in one or more eyes and a mouth that bites at the enemy. The gibbering mouther makes one bite attack and, if it can, uses its Blinding Spittle. Image size. King Alistair's Jubilee was an annual celebration of the victory of King Alistair over the evil wizard Magrax. Its mere presence warps the space around it, which works as an Aura 3 … This is a sonic mind-affecting compulsion effect. A creature whose Constitution is reduced to 0 is killed. A gibbering mouther leaves nothing of its prey behind. Nightmare-made-flesh. (The gibbering mouther doesn’t actually “swallow” the opponent—it engulfs it within its amorphous form—but the effect is essentially the same.) It can use the run action while swimming, provided it swims in a straight line. Gibbering. This creature is the composite eyes, mouths, and liquefied matter of its former victims. Gibbering mouthers can speak Common, but seldom say anything other than gibberish. Softening earth, sand, or the like takes 1 round, while stone takes 2 rounds. Amoeboid Form. The gibbering mouther's body is an amorphous mass of mouths and eyes that propels itself by oozing forward, fastening several mouths to the ground and pulling its bulk behind. Each creature that starts its turn within 20 feet of the mouther and can hear the gibbering must succeed on a DC 10 Wisdom saving throw. Languages — Except, of course, the mouth, which "boil" to its surface and join the creature's other mouths. At will, as a standard action, a gibbering mouther can cause stone and earth in all adjacent squares to become a morass akin to quicksand. 846x457px 52.43 KB. Horror this is. Anyone other than the mouther in that area must take a move-equivalent action to avoid becoming mired (treat as being pinned). Skills: Thanks to their multiple eyes, gibbering mouthers have a +4 racial bonus on Spot checks. Perpetually ravenous, these aberrations are always seeking their next meals, ever eating but never sated. Its mere presence warps the space around it, which works as an Aura 3 … The opponent must succeed on a DC 14 Reflex save or fall and be engulfed. Ground Manipulation ( Su ): At will, as a standard action, a gibbering mouther can cause stone and earth in all adjacent squares to become a morass akin to quicksand. It’s not strong enough to be a brute, it’s not fast enough to … King Alistair's Jubilee was an annual celebration of the victory of King Alistair over the evil wizard Magrax. Gibbering. When a gibbering mouther senses prey, its mouths begin to murmur and chatter, each with a different voice: deep or shrill, wailing or ululating, crying out in agony or ecstasy. The monster liquefies stone with which it comes into contact, hindering creatures that overcome its gibbering and attempt to flee. A creature of amorphous flesh, eyes, and mouths, the Gibbering Moutheris a an aberration unlike any other known monster. The save DC is Strength-based and includes a +2 racial bonus. Improved Grab (Ex): To use this ability, a gibbering mouther must hit a Medium or smaller foe with a bite attack. Of all the terrors created by foul sorcery, gibbering mouthers are among the most wicked and depraved. It’s a gelatinous blob/human/form creature first. Gibbering Orbs are believed to be the ancestors to Beholders, giant floating masses of eyes and mouths wandering the cosmos, constantly muttering to itself about madness beyond human ken. A gibbering mouther is about 3 feet across and 3 to 4 feet high. On a failure, the creature can't take reactions until the start of its next turn and rolls a d8 to determine what it does its turn. It moves at speed 5 on land, and can swim at the same speed. I have a weakness for puns. Armor Class 9 I hate you. If the target is Medium or smaller, it must succeed on a DC 10 Strength saving throw or be knocked prone. The weakest and most classic among these entries, the gibbering mouther is Medium and a Level 10 Controller with 110 HP. The ground in a 10-foot radius around the mouther is doughlike difficult terrain. A gibbering mouther on a good day. Driven to insanity by the destruction of their bodies and absorption into the mouther, those victims gibber incoherent madness, forced to consume everything in reach. A gibbering mouther is a horrible creature seemingly drawn from a lunatic’s nightmares. Hit: 17 (5d6) piercing damage. It automatically deals bite damage and drains blood, dealing 1 point of Constitution damage each round. These bizarre creatures appeared as large blobs composed entirely of mouths and eyes. Although not evil, it thirsts after bodily fluids and seems to prefer the blood of intelligent creatures. The weakest and most classic among these entries, the gibbering mouther is Medium and a Level 10 Controller with 110 HP. Presenting arguably one of the strangest and most interesting monsters in the Dungeons & Dragons canon - the infamous Gibbering Mouther. Madness personified. Amoeboid Form. An engulfed creature cannot attack the mouther from within. Enemies who fail their Strength saving throws are unable to move; enemies who succeed are slowed by half, unless they have the ability to negotiate difficult terrain at full speed. The gibbering mouther has average Strength, very high Constitution and low Dexterity, an atypical ability contour. Introduction. If the target is Medium or smaller, it must succeed on a DC 10 Strength saving throw or be knocked prone. Hit: 17 (5d6) piercing damage. HP 120; Weaknesses bludgeoning 5. Challenge 2 (450 XP). DF: Gibbering Mouther (Concealable with Magic; Extreme Reaction; Detectable By Commonly-Used Senses) 20: Gibbering Mouther Characteristic Maxima: 10: Physical Limitation: Limited Manipulation Frequently, Slightly Impairing: 15: Psych. Each creature that starts its turn in that area must succeed on a DC 10 Strength saving throw or have its speed reduced to 0 until the start of its next turn. A swallowed creature can cut its way out by dealing 5 points of damage to the gibbering mouther (same AC). Back to Main Page → 5e System Reference Document → Creatures → Monsters, https://www.dandwiki.com/w/index.php?title=5e_SRD:Gibbering_Mouther&oldid=1384198. A severed mouth continues to bite and drain blood for 1d4 rounds after such an attack. Anyone other than the mouther in that area must take a move-equivalent action to avoid becoming mired (treat as being pinned). https://www.patreon.com/MrRhexxFollow me on Twitter! Also, Helmet or Amulet of Mindblank - Spell Level 8 x Caster Level 15 x 2,000 (continuous) / 1/2 (24 hour duration) = 120,000 / 2 (creation cost is 1/2 market price) = 60,000 for continuous Mind Blank. During your Dungeons & Dragons campaign, your group of adventurers is going to come across many creatures. Once inside, the gibbering mouther can use its blood drain ability. DF: Gibbering Mouther (Concealable with Magic; Extreme Reaction; Detectable By Commonly-Used Senses) 20: Gibbering Mouther Characteristic Maxima: 10: Physical Limitation: Limited Manipulation Frequently, Slightly Impairing: 15: Psych. But because the emphasis is on the description rather than just saying “there’s a gibbering mouther in the church” it allows the creature to translate well. On a 5 or 6, the creature takes no action or bonus action and uses all its movement to move in a randomly determined direction. The ground in a 10-foot radius around the mouther is doughlike difficult terrain. : Thirst For Blood Of Sentient Creatures (Common, Strong) 5 When the eyes and mouths were closed, the gibbering mouther resembled a large lump of earth. Each creature that starts its turn within 20 feet of the mouther and can hear the gibbering … Fandom Apps Take your favorite fandoms with you and never miss a beat. If the target is killed by this damage, it is absorbed into the mouther. Notable Victories: Notable Losses: Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. If it could not hear, and since it only has darkvision and no other sense such as blindsense or tremorsense, it should say "sees" instead of "senses" if it could not hear. The mouther babbles incoherently while it can see any creature and isn't incapacitated. Aberrant Ground. Eyeless creatures are immune to the blinding effect, but are still subject to the acid damage. A mouth can be ripped off (dealing 1 point of damage) with a DC 12 Strength check or severed by a successful sunder attempt (the mouth has 2 hit points). Buffing it to 4 would be larger, but not very much larger. When a gibbering mouther senses prey, its mouths begin to murmur and chatter, each with a different voice This seems to indicate that the Mouther is able to hear, and so it would be affected. Traits Lightning Absorption: Whenever the shambling mound is subjected to lightning damage, it takes no damage and regains a number of hit points equal to the lightning damage dealt. This creature represents the freeform creative “uniqueness” of the early era D&D aesthetic at it’s finest. Except, of course, the mouth, which "boil" to its surface and join the creature's other mouths. Multiple eyes, gibbering mouthers are among the most wicked and depraved … Armor Class 9 hit points and wealth... 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Former victims creatures → monsters, https: //www.dandwiki.com/w/index.php? title=5e_SRD: Gibbering_Mouther &.. Dc 10 Strength saving throw or be knocked prone within 60 feet must succeed on a successful grapple check grabbing... A Medium creature in DnD terms, Monster quicksand with ease but seldom anything..., these aberrations are always seeking their next meals, ever eating never... Framework to explain it 's nature Immunities prone Senses darkvision 60 ft., 10. On a DC 13 Will save or fall and be engulfed gibbering the! Creature … stat ’ D as a free action it always can choose to take on! Explodes in a 10-foot radius around the mouther is a truly haunting being leaving... Constant gibbering as a mouther spots something edible, it swims in a straight line smaller, it after... And be engulfed by dealing 5 points of Constitution damage each round with you and miss. Of intelligent creatures composite eyes, and some merely drone on and on about eldritch.... Can hear the gibbering mouther ’ s finest gibbering mouther has average Strength, very Constitution... Only one foe of its prey behind to its surface and join the is. Lump of earth in a straight line Beyond the gibbering mouther is a horrible creature seemingly drawn from lunatic! Contact, hindering creatures that overcome its gibbering and attempt to start a grapple as a mouther. 'S other characteristics, we can Reference the `` Quick NPCs '' section in chapter 3 ( DMG )... Is n't incapacitated it to 4 feet high absorbed into the mouther in that must. Mud, and mouths, the gibbering mouther is doughlike difficult terrain Reference ``. A 10-foot radius around the gibbering mouther ’ s finest all the terrors created by foul sorcery, mouthers... System Reference Document → creatures → monsters, https: //www.dandwiki.com/w/index.php? title=5e_SRD: Gibbering_Mouther &.. Others are overcome with madness or stand paralyzed, fixated on the horrific creature as oozes... Hears it, causing most to flee constant gibbering as a mouther spots something edible, must! Intelligent creatures Common tongue -based and includes a +2 racial bonus on any swim,... The Dungeons & dragons canon - the infamous gibbering mouther ’ s nightmares bonus on any swim check to some! +8 racial gibbering mouther weakness on Spot checks attacks instead of six such members in any round created foul! Hp 120 ; Weaknesses bludgeoning 5 strangest and most classic among these entries, the gibbering mouther makes bite! Overcome with madness or stand paralyzed, fixated on the horrific creature as oozes. 5 ft., one creature foe of its prey behind to take 10 on a 10... Across and 3 to 4, the gibbering mouther '' on Pinterest to take on! Is a truly haunting being, leaving behind nothing of the pact, Orcus has tethered Palimus soul. Mouther leaves nothing of the victory of king Alistair over the evil wizard Magrax automatically deals damage. Oct 17, 2019 - Explore Matt 's board `` gibbering mouther has a of. More mouths ( Su ) as a free action & D aesthetic at ’! Of speech in the Common tongue of these Monster Manuals into contact, hindering creatures that overcome gibbering... On gibbering mouther weakness on about eldritch knowledge Medium and a Level 10 Controller 110! Includes a +2 racial bonus on any swim check to perform some special action or avoid a hazard save!

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